Worg token

Worg

Large Monstrosity Neutral Evil

CR 1/2
Skills
Perception +4
Senses
darkvision 60 ft., passive Perception 14
Languages
Goblin, Worg
Environment
grassland, forest, hill

Traits

Keen Hearing and Smell

The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.