If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Warhorse
Large Beast Unaligned
- Senses
- passive Perception 11
- Environment
- urban
Traits
Trampling Charge
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) bludgeoning damage.