The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Scout
Medium Humanoid Any Alignment
- Skills
- Nature +4, Perception +5, Stealth +6, Survival +5
- Senses
- passive Perception 15
- Languages
- any one language (usually Common)
- Environment
- coastal, mountain, grassland, hill, arctic, forest, swamp, underdark, desert
Traits
Keen Hearing and Sight
Actions
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage.
Longbow
Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit:6 (1d8 + 2) piercing damage.