The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Sahuagin Baron
Large Humanoid Lawful Evil
- Saving Throws
- Dex +5, Con +6, Int +5, Wis +4
- Skills
- Perception +7
- Senses
- darkvision 120 ft., passive Perception 17
- Languages
- Sahuagin
- Environment
- underwater, coastal
Traits
Blood Frenzy
Limited Amphibiousness
The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy
The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
Actions
Multiattack
The sahuagin makes three attacks: one with his bite and two with his claws or trident.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:9 (2d4 + 4) piercing damage.
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) slashing damage.
Trident
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.