The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Sahuagin
Medium Humanoid Lawful Evil
- Skills
- Perception +5
- Senses
- darkvision 120 ft., passive Perception 15
- Languages
- Sahuagin
- Environment
- underwater, coastal
Traits
Blood Frenzy
Limited Amphibiousness
The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy
The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
Actions
Multiattack
The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:3 (1d4 + 1) piercing damage.
Claws
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:3 (1d4 + 1) slashing damage.
Spear
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.