Priest token

Priest

Medium Humanoid Any Alignment

CR 2
Skills
Medicine +7, Persuasion +3, Religion +5
Senses
passive Perception 13
Languages
any two languages
Environment
urban

Traits

Divine Eminence

As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting

Spellcasting

The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

Cantrips

light
sacred flame
thaumaturgy

Level 1 (4 slots)

cure wounds
guiding bolt
sanctuary

Level 2 (3 slots)

lesser restoration
spiritual weapon

Level 3 (2 slots)

dispel magic
spirit guardians

Actions

Mace

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:3 (1d6) bludgeoning damage.