As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.
Orog
Medium Humanoid Chaotic Evil
- Skills
- Intimidation +5, Survival +2
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Orc
- Environment
- underdark, mountain, grassland, forest, hill, arctic
Traits
Aggressive
Actions
Multiattack
The orog makes two greataxe attacks.
Greataxe
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:10 (1d12 + 4) slashing damage.
Javelin
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit:7 (1d6 + 4) piercing damage.