Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:5 (1d8 + 1) piercing damage.
Noble
Medium Humanoid Any Alignment
- Skills
- Deception +5, Insight +4, Persuasion +5
- Senses
- passive Perception 12
- Languages
- any two languages
- Environment
- urban
Actions
Rapier
Reactions
Parry
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.