Kenku token

Kenku

Medium Humanoid Chaotic Neutral

CR 1/4
Skills
Deception +4, Perception +2, Stealth +5
Senses
passive Perception 12
Languages
understands Auran and Common but speaks only through the use of its Mimicry trait
Environment
forest, urban

Traits

Ambusher

In the first round of a combat, the kenku has advantage on attack rolls against any creature it 3.

Mimicry

The kenku can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage.

Shortbow

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit:6 (1d6 + 3) piercing damage.