Guardian Naga token

Guardian Naga

Large Monstrosity Lawful Good

CR 10
Saving Throws
Dex +8, Con +7, Int +7, Wis +8, Cha +8
Damage Immunities
poison
Condition Immunities
charmed, poisoned
Senses
darkvision 60 ft., passive Perception 14
Languages
Celestial, Common
Environment
forest, desert

Traits

Rejuvenation

If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.

Spellcasting

Spellcasting

The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:

Cantrips

mending
sacred flame
thaumaturgy

Level 1 (4 slots)

command
cure wounds
shield of faith

Level 2 (3 slots)

calm emotions
hold person

Level 3 (3 slots)

bestow curse
clairvoyance

Level 4 (3 slots)

banishment
freedom of movement

Level 5 (2 slots)

flame strike
geas

Level 6 (1 slots)

true seeing

Actions

Bite

Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit:8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

Spit Poison

Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit:The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.