Goblin Boss token

Goblin Boss

Small Humanoid Neutral Evil

CR 1
Skills
Stealth +6
Senses
darkvision 60 ft., passive Perception 9
Languages
Common, Goblin
Environment
underdark, grassland, forest, hill

Traits

Nimble Escape

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Multiattack

The goblin makes two attacks with its scimitar. The second attack has disadvantage.

Scimitar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) slashing damage.

Javelin

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit:3 (1d6) piercing damage.

Reactions

Redirect Attack

When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.