The crocodile can hold its breath for 30 minutes.
Giant Crocodile
Huge Beast Unaligned
- Skills
- Stealth +5
- Senses
- passive Perception 10
- Environment
- swamp
Traits
Hold Breath
Actions
Multiattack
The crocodile makes two attacks: one with its bite and one with its tail.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit:14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.