A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Bugbear Chief
Medium Humanoid Chaotic Evil
- Skills
- Intimidation +2, Stealth +6, Survival +3
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Common, Goblin
- Environment
- underdark, grassland, forest
Traits
Brute
Surprise Attack
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Heart of Hruggek
The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
Actions
Multiattack
The bugbear makes two melee attacks.
Morningstar
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:11 (2d8 + 3) piercing damage.
Javelin
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit:9 (2d6 + 3) piercing damage in melee or 5 (1d6 + 3) piercing damage at range.