Bandit token

Bandit

Medium Humanoid Neutral (Law/Chaos Axis) Chaotic Good Neutral (Good/Evil Axis) Evil

CR 1/8
Senses
passive Perception 10
Languages
any one language (usually Common)
Environment
coastal, hill, arctic, urban, forest, desert

Actions

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:4 (1d6 + 1) slashing damage.

Light Crossbow

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit:5 (1d8 + 1) piercing damage.