The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, 3 composed of ice or snow doesn't cost it extra movement.
Young White Dragon
Large Dragon Chaotic Evil
- Saving Throws
- Dex +3, Con +7, Wis +3, Cha +4
- Skills
- Perception +6, Stealth +3
- Damage Immunities
- cold
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 16
- Languages
- Common, Draconic
- Environment
- arctic
Traits
Ice Walk
Actions
Multiattack
The dragon makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) slashing damage.
Cold Breath (Recharge 5–6)
The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.