Young Red Shadow Dragon token

Young Red Shadow Dragon

Large Dragon Chaotic Evil

CR 13
Saving Throws
Dex +5, Con +10, Wis +5, Cha +9
Skills
Perception +10, Stealth +10
Damage Resistances
necrotic
Damage Immunities
fire
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 18
Languages
Common, Draconic
Environment
underdark

Traits

Living Shadow

While in dim light or darkness, the dragon has resistance to damage that isn't force, psychic, or radiant.

Shadow Stealth

While in dim light or darkness, the dragon can take the Hide action as a bonus action.

Sunlight Sensitivity

While in sunlight, the dragon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit:17 (2d10 + 6) piercing damage plus 3 (1d6) necrotic damage.

Claw

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit:13 (2d6 + 6) slashing damage.

Shadow Breath (Recharge 5–6)

The dragon exhales shadowy fire in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 56 (16d6) necrotic damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hit points by this damage dies, and an undead shadow rises from its corpse and acts immediately after the dragon in the initiative count. The shadow is under the dragon's control.