The troll has advantage on Wisdom (Perception) checks that rely on smell.
Troll
Large Giant Chaotic Evil
- Skills
- Perception +2
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- Giant
- Environment
- underdark, mountain, forest, swamp, hill, arctic
Traits
Keen Smell
Regeneration
The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack
The troll makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:7 (1d6 + 4) piercing damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) slashing damage.