The demon can move through other creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.
Shadow Demon
Medium Fiend Chaotic Evil
- Saving Throws
- Dex +5, Cha +4
- Skills
- Stealth +7
- Damage Vulnerabilities
- radiant
- Damage Resistances
- acid, fire, necrotic, thunder, bludgeoning, piercing, slashing from nonmagical attacks
- Damage Immunities
- cold, lightning, poison
- Condition Immunities
- exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
- Senses
- darkvision 120 ft., passive Perception 11
- Languages
- Abyssal, telepathy 120 ft.
Traits
Incorporeal Movement
Light Sensitivity
While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Shadow Stealth
While in dim light or darkness, the demon can take the Hide action as a bonus action.
Actions
Claws
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit:10 (2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 (4d6 + 3) psychic damage.