Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.
Red Dragon Wyrmling
Medium Dragon Chaotic Evil
- Saving Throws
- Dex +2, Con +5, Wis +2, Cha +4
- Skills
- Perception +4, Stealth +2
- Damage Immunities
- fire
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Actions
Bite
Fire Breath (Recharge 5–6)
The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.