The nightmare can grant resistance to fire damage to anyone riding it.
Nightmare
Large Fiend Neutral Evil
- Damage Immunities
- fire
- Senses
- passive Perception 11
- Languages
- understands Abyssal, Common, and Infernal but can't speak
Traits
Confer Fire Resistance
Illumination
The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
Ethereal Stride
The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.