Ghoul token

Ghoul

Medium Undead Chaotic Evil

CR 1
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Common
Environment
underdark, swamp, urban

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit:9 (2d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.