Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit:9 (2d6 + 2) piercing damage.
Ghoul
Medium Undead Chaotic Evil
- Damage Immunities
- poison
- Condition Immunities
- charmed, exhaustion, poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common
- Environment
- underdark, swamp, urban
Actions
Bite
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.