Erinyes token

Erinyes

Medium Fiend Lawful Evil

CR 12
Saving Throws
Dex +7, Con +8, Wis +6, Cha +8
Damage Resistances
cold, bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire, poison
Condition Immunities
poisoned
Senses
truesight 120 ft., passive Perception 12
Languages
Infernal, telepathy 120 ft.

Traits

Hellish Weapons

The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).

Magic Resistance

The erinyes has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The erinyes makes three attacks.

Longsword

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) poison damage.

Longbow

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit:7 (1d8 + 3) piercing damage plus 13 (3d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.

Reactions

Parry

The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.