If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.
Efreeti
Large Elemental Lawful Evil
- Saving Throws
- Int +7, Wis +6, Cha +7
- Damage Immunities
- fire
- Senses
- darkvision 120 ft., passive Perception 12
- Languages
- Ignan
- Environment
- desert
Traits
Elemental Demise
Spellcasting
Innate Spellcasting
The efreeti's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
Actions
Multiattack
The efreeti makes two scimitar attacks or uses its Hurl Flame twice.
Scimitar
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit:13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
Hurl Flame
Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit:17 (5d6) fire damage.