The cyclops has disadvantage on any attack roll against a target more than 30 feet away.
Cyclops
Huge Giant Chaotic Neutral
- Senses
- passive Perception 8
- Languages
- Giant
- Environment
- underdark, mountain, grassland, hill, desert, coastal
Traits
Poor Depth Perception
Actions
Multiattack
The cyclops makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit:19 (3d8 + 6) bludgeoning damage.
Rock
Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit:28 (4d10 + 6) bludgeoning damage.