A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Azer
Medium Elemental Lawful Neutral
- Saving Throws
- Con +4
- Damage Immunities
- fire, poison
- Condition Immunities
- poisoned
- Senses
- passive Perception 11
- Languages
- Ignan
Traits
Heated Body
Heated Weapons
When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination
The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Warhammer
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.